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Allied Infantry
Rifle Infantry |
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The standard Allied infantryman, equipped with an automatic rifle for dealing with other infantry. |
Rocket Soldier |
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The Rocket Soldier's weapon is best used against enemy armour. It can also fire at aircraft. |
Engineer |
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The Engineer can repair bridges and friendly buildings aswell as capture enemy buildings. |
Field Medic |
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The Field Medic can heal friendly infantry, prolonging their use in battle. |
Mechanic |
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The Mechanic repairs friendly vehicles on the frontline, saving them the trip back to base for repair. |
Spy |
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The Spy can infiltrate enemy buildings to steal money, shut down power and radar or to reset superweapon timers. |
Tanya |
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Despite being a civilian volunteer, Tanya Adams is an extremely capable field operative. She is equipped with C4 charges to destroy buildings and can quickly dispatch infantry with her pistols. |
Attack Dog |
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The Attack Dog mauls enemy infantry to death. It can also sniff out enemy spies. |
Allied Vehicles
MCV
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The Mobile Construction Vehicle deploys into a Construction Yard. |
Ore Truck
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The Ore Truck gathers resources from ore or gem fields and transports them to the Ore Refinery for processing into credits. |
Ranger
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The Ranger is a lightly armoured scout with an anti-infantry machine gun. |
APC
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The APC can carry 5 infantry units and is equipped with an anti-infantry machine gun. |
Light Tank
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The Light Tank is the fastest tank in the war, but it is lightly armoured and has the smallest cannon. |
Medium Tank
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The Medium Tank is the backbone of the Allied ground forces. It is slower than the Light Tank but is more powerful and has heavier armour. |
Artillery
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The Artillery unit fires a high explosive shell over distance, it is effective against enemy infantry and buildings. |
Chrono Tank
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The Chrono Tank is armed with missile pods and can teleport to any accessible on the battlefield using it's scaled down Chronosphere device. |
Mobile Gap Generator
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The Mobile Gap Generator deploys to provide an area protected from view. |
Radar Jammer
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The Radar Jammer disables enemy radar once it is in range. |
Mine Layer
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The Mine Layer can lay anti-tank mines to destroy enemy vehicles. |
Demolition Truck
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The Demolition Truck carries an explosive payload onto a target and then self destructs. |
Allied Navy
Gunboat |
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The Gunboat is equipped with a cannon to attack enemy naval forces. |
Destroyer |
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The Destroyer can fire missiles at enemy ground and air forces, aswell as being equipped with depth charges to destroy Submarines. |
Cruiser |
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The Cruiser is armed with a pair of huge cannons, lobbing explosive shells to demolish enemy bases. However, it is unable to protect itself from naval or air attack. |
Transport |
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The Transport ferries units over water for amphibious assault. |
Allied Airforce
Longbow |
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The Longbow attack helicopter carries 5 hellfire missiles which are effective against vehicles and buildings. |
Chinook |
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The Chinook transport helicopter can carry 5 infantry units through the air. |
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